Auto-Highlights · Soccer · Athlete-First

Five companies already do this.
None of them do it for the athlete.

VEO, Trace, Pixellot, Hudl, XPS — all sell to clubs and leagues. OPTIQ Reel is identity-first auto-highlights, sold to the player, drawn from the livestream they already own. Position-conditional. Self-curated. Portable.

OPTIQ // 01 / 04
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The five products already in market.

Hover any row to see where each one breaks. They're all good — at a different problem.

Product
Camera
Auto-clip
Per-athlete
Position events
Self-trim
Price
VEO
YES
YES
YES
BASIC
YES
$1,200 + $600/yr
CRACKWins on hardware, loses on identity. The film stays with the club, not the athlete. Nothing portable when the player leaves.
Trace
YES
YES
VEST
BASIC
YES
~$1,800/yr/team
CRACKGPS vest is brittle — fails when athletes share kit, switch programs, or skip games. Data dies with the device.
Pixellot
5K
YES
PARTIAL
BROADCAST
LIMITED
enterprise
CRACKBuilt for broadcast, sold to leagues. The athlete never sees the data, never owns the file, never edits the cut.
Hudl Focus
YES
YES
ASSIST
SPORTSCODE
YES
$2K + $500–2K/yr
CRACKSchool-paid, coach-controlled. Athlete leaves the program → athlete loses the film. Identity stays inside the school account.
XPS Network
BYO
TAG-DRIVEN
YES
YES
YES
enterprise
CRACKPro-analyst tool. Manual coding, billable hours. Doesn't scale to athletes, doesn't auto-detect anything.

Four moves. Nobody stacks all four.

Each pillar alone is takeable. Together they're the only product an athlete can actually own.

01

Athlete-curated at ingest

Athlete picks their top 3 games. Vision pipeline returns every touch + off-ball event. Athlete trims. Reel ships in minutes.

VEO/Trace need coaches. Hudl needs analysts.
02

Position-conditional events

CB sees defensive line breaks. FB sees overlaps. CM sees progressive carries. ST sees box entries. Off-ball runs. Formations.

Tier 1 stops at touches & shots.
03

Identity-first

Jersey OCR + face embedding + roster lookup + track continuity. One verified athlete profile, portable across schools, programs, seasons.

Competitors tag at the device, not the player.
04

Sold to the athlete

Athlete pays. Athlete owns. Athlete posts. The reel travels with the player, not the program.

Trace tries this. Everyone else sells to teams.

Three threats. Three counters.

Every comp has a real moat. Naming them is how we beat them.

Threat 01

VEO's hardware moat

Owns the camera. Owns the install. Owns the ingest pipeline.

Be camera-agnostic. Partner with streaming networks (VFN-style) so OPTIQ rides on top of whatever's already in the stadium.
Threat 02

Hudl's HS distribution

Inside 70%+ of US high school programs. Default film system for coaches.

Catch athletes at the HS → college handoff. That's where Hudl loses them and where OPTIQ's portable identity wins them.
Threat 03

Trace's GPS vest

Solves athlete ID without computer vision. Hardware shortcut.

Out-depth them on tagging. Trace can't do formations, breaking lines, or position-conditional events. We can.

The rest of the field.

B2B broadcast tooling, recruiting platforms with no CV, and the model layer we build on.

// Tier 2 — broadcast
Tech ceiling, not direct.

B2B real-time clipping for leagues. Reference for what world-class looks like — not athlete-facing.

  • WSC Sports league
  • Magnify league
  • Greenfly distribution
  • Stats Perform / Opta data + video
// Tier 3 — recruiting (no CV)
Distribution, no automation.

Manual film upload. Athlete-curated. No vision pipeline. Where OPTIQ Reel inserts and pulls athletes off these platforms.

  • NCSA manual
  • FieldLevel manual
  • SportsRecruits manual
  • Hudl (non-Focus) manual
// Tier 4 — infra / API
Inputs, not competitors.

Pretrained models and pro-tracking data. Useful as inputs and benchmarks, not products we ship.

  • Roboflow Universe models
  • SkillCorner tracking
  • TRACAB tracking
  • Second Spectrum tracking
  • Sportradar AV broadcast